Objective:
Learn how to create a variable lattice thickness driven by 3D Simplex Noise in a Ramp. This technique is useful for creating Stochastic foam.
Procedure:
1. Start with any Implicit Body.
2. Add a Voronoi Volume Lattice
3. Add a Trim Lattice and use the Voronoi Lattice and the Implicit Body as the inputs
-
- Choose lattice to remain: Inside
4. Add a Ramp to use as a thickness modifier
-
- In the Scalar Field of the Ramp, add Simplex Noise 3D
- Change the frequency to vary the thickness
- Set the Ramp values:
- In Min: -0.5, In Max: 0.75
- Out Min: 0.17 mm, Out Max: 0.8 mm (right-click on the Out Min and Out Max input names to turn them into variables, allowing you to easily change the beam thickness)
- In the Scalar Field of the Ramp, add Simplex Noise 3D
5. Add an Offset Body to thicken the lattice
-
- Use the Volume Lattice for the Body and the Ramp for the Distance
And that’s it! You’ve successfully created a lattice with a randomized beam thickness.
Are you still having issues? Contact the support team, and we’ll be happy to help!
Comments
Please sign in to leave a comment.