How to add Fillets to Implicit Bodies

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Question:

Is it possible to blend edges or add a fillet to basic geometries?

Applies to:

Any Implicit bodies in nTop Platform. They can be basic geometries or complex lattices. 

Answer:

The best method to blend edges or add fillets is to use the Smoothen Body block. The degree of filleting is controlled by editing the Grid Size and the number of Smoothen Iterations. A larger grid size creates more drastic fillets, while a smaller grid size will create gentler fillets, but increase run-time. 

If you are filleting a lattice and want large fillets, using the Offset Body block will help create the fillets so that they do not overtake the lattice. Check out the images below to see examples of the different fillets. 

lattices.jpglatticefillets.jpg

latticestrong.jpg

 

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Keywords:

implicit blend body offset smoothen geometry basic lattices edges fillet 
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